I've started modeling an environment that I plan to flush out in UE4. I haven't begun texturing and nothing I've built yet is meant to be modular but what I have built I didn't build to the scale I should have. Will I run into any issues if I use the scale tool and make things the size they should be? Will I be fine if I reset XForms after scaling? I've seen a mixed bag of answers around the web.
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for fast toggling you could use the following snipped bound to a keyboard shortcut
<pre class="CodeBlock"><code><b><span class=" post-color-black">if( maxops.pivotmode != #objectOnly) then maxops.pivotmode = #objectOnly else maxops.pivotmode = #none</span></b>