Hello fellow pollycounters,
I have shelved my ARPG project for now as I no longer have anyone to help me with programming.
So, instead I have hooked up with the team at Chimera One working on the game Bulletrage.
I figured I would post some screenshots of the art I have done in collaboration with other artists and get opinions.
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This is a prop I did modeled and textured.
And here is a screenshot of some of the new art I have been working on.
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And finally, an in game screen shot as of tonight of how the game is looking now.
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As always comments and critiques are welcomed. My goal is to make the game as visually appealing to match the awesome game play.
Cheers for now
~Apoc.
Replies
Got some great screen shots from our testers figured I would share one with you all.
The game continues to be so much fun to work on.
I've also had to buckle down on my animation skills so it's been a great challenge as well.
Cheers for now and thanks for checking it out!
~Apoc
1. PREPARATION:
All good design begins with conceptualizing what you are going for.
2. TEXTURING:
3. Finalizing and adding the final bits and details: