Hello fellow pollycounters,
I have shelved my ARPG project for now as I no longer have anyone to help me with programming.
So, instead I have hooked up with the team at Chimera One working on the game Bulletrage.
I figured I would post some screenshots of the art I have done in collaboration with other artists and get opinions.
This is a prop I did modeled and textured.
And here is a screenshot of some of the new art I have been working on.
And finally, an in game screen shot as of tonight of how the game is looking now.
As always comments and critiques are welcomed. My goal is to make the game as visually appealing to match the awesome game play.
Cheers for now
~Apoc.
Replies
Got some great screen shots from our testers figured I would share one with you all.
The game continues to be so much fun to work on.
I've also had to buckle down on my animation skills so it's been a great challenge as well.
Cheers for now and thanks for checking it out!
~Apoc
1. PREPARATION:
All good design begins with conceptualizing what you are going for.
2. TEXTURING:
3. Finalizing and adding the final bits and details: