This is a character i am working on as a side project. I am still at dynamesh part. i am stuck at this point after which i dont know what should i do to add more detail. Can someone pinpoint me in the right direction?
when you layed down the general form and you know you going to stick with it, than you could make a copy of it disable the dynamesh of the copy, do a zremesh to get a better topology, than reproject the details on the copy
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