We're a small team currently in development of a top-down team-based combat game.
With combat fluidity being a core concept, we are looking for a skilled animator to come on board for our 8 character's locomotion and ability pools. Our rigged models will be used and we will supply direction through reference pose sketches.
Experience with stylised animation is a necessity (think Battlerite / Overwatch / HoTS).
We are looking for a high level of detail and expressive flourish. Feel free to leave us a showreel / portfolio!
If you would like to hear more, there's more information available upon request.
Feel free to shoot an email to:[email protected]