Hello! I thought I'd take a break from the witch project since I've been working on it for far too long, and need a breather.
It's almost that spooky time of year and with the RE2 remake announcement and the Retrogasm competition ending got me thinking about doing an older character myself!
It took a lot of deciding but I settled on Lisa Garland from Silent Hill.
![Related image](https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRi3zuRyUP8ZSzTFmGGeGkBDh-1LnqnpHtzrVkfCYeYyt_DHC0J)
![Image: https://static.giantbomb.com/uploads/square_small/0/7193/354953-lisa3.jpg Image result for lisa garland](https://static.giantbomb.com/uploads/square_small/0/7193/354953-lisa3.jpg)
I'm hoping to have this all done and ready to go by the end of September, just to give myself a deadline to adhere to.
![Image: https://us.v-cdn.net/5021068/uploads/editor/sv/vp4ux361vnji.png](https://us.v-cdn.net/5021068/uploads/editor/sv/vp4ux361vnji.png)
Here's what I have so far for her face! I've been watching Castle Rock and thought Sissy Spacek's face was a pretty interesting one to get inspiration from, so her nose here is a little more turned upwards. Still need to tweak the inside of her ear because from the middle view it looks odd. Not entirely set on her lips either so those might change as well.
![Image: https://us.v-cdn.net/5021068/uploads/editor/8h/hb5ru6s39esw.png](https://us.v-cdn.net/5021068/uploads/editor/8h/hb5ru6s39esw.png)
Man I wish I had Marvelous Designer for this part, since I'd be through it in a breeze! I think her proportions are looking pretty tidy but of course if any thing looks off critique and comments are welcome!
I might change the wrinkles on her arms since they make the cardigan appear thicker than I think it should be. Gotta make those wrinkles smaller!
Anyways pretty happy with where I am, this week is going to be about refining her clothing a little more and starting to add some detail to her face.
Replies
Still need to work on her shoes, but for now I'm going to focus on her hands, since I think they were too small when I started modeling, and weren't as defined as I want them to be.
Comments and critique are super welcome!