Contracted – Paid
We are seeking a talented environment artist to join our team in making great games. The ideal candidate will have some experience with next-gen asset creation, high poly/low poly modeling, and PBR texture creation, in addition to world building knowledge. This job is a very versatile position that will use all aspects of your industry knowledge to create props, textures, and environments that stride to set the new industry standard in visuals.
Responsibilities:
Create models, textures and set pieces, based on concept art and the need of the project
Work closely with the leads, designers, and other artists to model props
Requirements:
Familiarity with working on futuristic hard surface modeling
Solid experience with world building, texturing and lighting inside a game editor
Solid experience in environment asset creation using contemporary, real-time rendering methods
Understanding of modern 3D modeling packages
Willingness to undertake technical R&D related to game environments creation
Solid English skills and good communication skills
Excellent organization and time management skills
Excellent oral and written communication skills
Preferences:
2+ years experience as an environment artiest or equivalent experience
Experience using 3DS Max, Maya, or Modo
Experience in organic prop and environment creation
Experience with Substance Painter and Designer
This Job uses MegaScans and related Photo Scanned assets, so requires you to be able to build with those. The Pay is Post Launch to the total sum of your work you have done. The 3D modeler will have Unlimited access to MegaScans and Related content while they work for me.
If possible, try and use the image below to build an example yourself of one of the buildings (does not have to be exact, but along the same lines).
(Image was taken from an example on Artstation, but is a good example of the work you would be doing).
Requests without a Portfolio will not be taken. Ignoring to read Posting of any contents from pay to requirements will also not be taken. Please read, and if you think you qualify, apply with your portfolio and info through Discord (Not Email, not on thread, not on Site PM, through Discord). Also Try and build a rough example from above for full chance at getting in (If you followed info on thread fully). Requests to change payment type or demand how much you want to be paid, will not be taken. Since your working for me, The studio will decide pay.