Home Technical Talk

Conform normal in Zbrush?

Dannick_B
null
Offline / Send Message
Pinned
Dannick_B null
Hi, i'm working on a map for a game i'm making and i am at the step where i would need to use Zremesher but the result is..... problematic.

It seems that when I dynamesh before I start working on my map zbrush messed up the normal of my floor (which was a plane). As you can see here, I made a groups by normals and here is the result.
I absolutely need to make my normals all face the same way or I won't be able to use the Zremesher.

I also try to use the inflate just to see the result and here it is.....

So, is there a way I can conform my normals by one way or another to make this work.

P.S sorry if my English is struggling, it's not my first language.
Thanks in advance for your help.
Sign In or Register to comment.