Hi guys,
I've searched and not found anything on this topic yet and I unfortunately don't have the time to watch hours of tuts in order to learn this, so I need your help.
It's been 6 years since I used Maya and I've only just started to use Bifrost.
I have a 3d mesh (logo) that I need to liquify into a sphere (birfost fluid) and then have crash onto another mesh (a screw).
Simulating the collision is no probs. I've done that. I just have no idea how to liquify the logo to a sphere first.
Thanks in advance.
Matei
Replies
Unfortunately I can't give more detailed info (NDC).
What I want to do is: have a Bifrost Liquid change shape. From a logo to sphere, while remaining a bifrost liquid, as I need to then have it collide with another object. All in one animation.