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Maya 2018 Bifrost - help needed

MateiTheMachine
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MateiTheMachine polycounter lvl 3
Hi guys,
I've searched and not found anything on this topic yet and I unfortunately don't have the time to watch hours of tuts in order to learn this, so I need your help.
It's been 6 years since I used Maya and I've only just started to use Bifrost.

I have a 3d mesh (logo) that I need to liquify into a sphere (birfost fluid) and then have crash onto another mesh (a screw).
Simulating the collision is no probs. I've done that. I just have no idea how to liquify the logo to a sphere first.


Thanks in advance.
Matei

Replies

  • throttlekitty
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    throttlekitty ngon master
    Might need a bit more info on what you want this to look like. But I'd probably suggest animating two bend deformers to shape the text toward a sphere while (probably) turning up the bifrost sim.
  • MateiTheMachine
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    MateiTheMachine polycounter lvl 3
    Thank you so much for the reply. But it's not quite what I am looking for.
    Unfortunately I can't give more detailed info (NDC).

    What I want to do is: have a Bifrost Liquid change shape. From a logo to sphere, while remaining a bifrost liquid, as I need to then have it collide with another object. All in one animation.
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