Professionally I am a clinical genetics scientist but I have a passion for video game development. I will be using this thread to post work I have been doing of a friend's character.
1.) The face - getting a feel for the silhouette of the hair - friend asked to make her a bit older. "More matronly," she said.
![](https://us.v-cdn.net/5021068/uploads/editor/2x/vv1lhlikceyy.jpg)
2.) Now that the shape was what I wanted, I start to block out the body of the hair - I'll add the braid later
![](https://us.v-cdn.net/5021068/uploads/editor/d1/eyhemykt11ec.jpg)
3.) Giving a little age to her face (not much just yet)
![](https://us.v-cdn.net/5021068/uploads/editor/p5/2rfvhhymair1.jpg)
4.) Blocking out the coat
![](https://us.v-cdn.net/5021068/uploads/editor/nk/vrj7b4peglaf.jpg)
5.) Decided this was a good project to learn Marvelous Designer - that thing sure eats up resources like candy
![](https://us.v-cdn.net/5021068/uploads/editor/7z/2iwvutwx8tqc.jpg)
6.) Carving out wrinkles in the jacket by hand
![](https://us.v-cdn.net/5021068/uploads/editor/qk/g40w1wz9bp5g.jpg)
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And final base zbrush model + silohuette