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Maya Rigger and Character Animator

polycounter lvl 7
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Animactor polycounter lvl 7
Hola,

My name is David Monteiro and I have been working as a 3D generalist with focus on character animaton and rigging, including facial rigging amd setups, for about 10 years now.

The rigs have advanced features like ik-fk matching and snapping, strechy limbs, animator friendly UI, Facial setup (if needed) and are tested with game engines like Unreal and unity.

 i have a good knowlege of all production stages, also organic modelling and good edge flow for animation.

About me and my work:


I have both keyframe animation and motion capture experience and have worked with Maya and 3DS Max.

My Showreels can be seen here:

https://www.youtube.com/watch?v=7N4Ql7uB-nI&feature=youtu.be

here (Facial rig setup - Hybrid - Bones and Blendshapes)

https://www.youtube.com/watch?v=WylC7qbSfFE

here (animation and rigging)

https://www.youtube.com/watch?v=Pl_em7tk3mw

here (Quadruped rigging and animation)

https://www.youtube.com/watch?v=rPYpdPsRzV0

and here (older)

https://www.youtube.com/watch?v=Zw9HWM1H4us

I am based in Germany

email: sprecher@mail.de
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