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[3DS Max/MAXScript] Local scale values

polycounter lvl 8
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mickeyvpn polycounter lvl 8
Hi guys!

Lately I start learning programming languages and I want to use MAXScript for automate some stuff at work.

I've stumbled at very basic operation that can be easily done by hand, but no so easy via script. I need to reset scale of selected objects in local space. Image below shows what I mean.


How to archive this kind of thing in MAXScript?

Thanks!

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