woah, dude this is amazing work. Really appreciate all the breakdowns as well. Out of curiosity how many texture sets does she have?
@Pav3d so with 14 UDIMS, are you gonna render that in Marmoset or in Engine? I have heard that Marmoset runs into a max amount of textures that you can use
oh nice, so 14 sets of Albedo, Normal, and which other maps re you using?
Can I be 'that guy' and ask for the wireframe?I'm also curios as to why one would have a separate texture set for the eyes, since they're so small in comparison to everything else.
Great work! As others have said, the silk looks really convincing. Any chance of a quick material breakdown?