Working on a Hero Protoss Immortal model.
Aiming for a fairly high poly cinematic version, almost like a statue.
Also want to do a damaged version where you see the pilot.
And preferrably have it in close combat vs an Ultralisk.
I think I'm in a place where I'm satisfied with the detailing, minus a damage pass.
I'm gonna step away and either work on the ultralisk or the Protoss pilot to prep it for the final vision in my head about this being a diorama.
Gonna get some beauty shots done for the portfolio.
Any criticisms about the dedsign, please let me know! I still feel as if something is critically missing.