Hello guys,
for my job I need to switch to 3Ds Max and I am used to the Maya navigation. I know this is an old question and I don't ask for the how to. Most of the others threads are about the complete change of the shortcut palette, but I am just asking asking for the viewport navigation. Pan, Rotate and Zoom. I customized just these three values and now everything works likes expected but here is my question now:
In older threads is mentioned, that it isn't so smart to change the navigation, because other tools are based on these buttons - so are these conflicts caused by just this little change, or when I change the complete shortcut set?
Obviously the second option will cause a lot of trouble, but whats about this little change? Just for reference here are the actions:
Arc Rotate - Alt +LMB
Pan View - Alt + MMB
Zoom - Alt + RMB
Thanks for your time and help!
Replies
I changed the viewport settings to the Maya default - the question is: are these new shortcuts influencing other tasks?
I can totally live without push/pull, but not beeing able to deselect something is bad.
I wonder, why Autodesk did it that way and not with just a single 're-click'. Anyway - thanks for your help!
Then I really have to get used to the new navigation - rest in peace index finger
You dont need to use left hand that much.
Don't use Maya navigation in Max,
first learn its navigation and shortcuts, when you already have experience with the software then you can start customizing it.