Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
praesidenter
Home
›
Technical Talk
Xnormal Issues For Tile Material
mohaghegh1
null
Offline /
Send Message
mohaghegh1
null
Aug 2018
Hi
i baked ao with xnormal and want use this texture as tile texture but the edges have some issues . there is any option in xnormal to fix this ao ?
0
·
Share on Facebook
Share on Twitter
Replies
Offline /
Send Message
Benjammin
greentooth
Aug 2018
Does your high-poly mesh repeat beyond the edge of your low-poly? AO baking needs the relevant geometry around the pixels being baked to give correct results.
1
·
Share on Facebook
Share on Twitter
Offline /
Send Message
mohaghegh1
null
Aug 2018
yes it does but i need keep them like that to get better result in tileing . there is no way to fix that without touch the highpoly?
0
·
Share on Facebook
Share on Twitter
Sign In
or
Register
to comment.
Replies