Gun and Melee Animations (Dead Earth)

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BoonS polycounter lvl 2
Recently, I had the opportunity to work with Game Institute to create some FPS animations for their project 'Dead Earth.'





The rigging and keyframing was done in blender using an altered Rigify skeleton, and everything was integrated and rendered in Unity. While I'm limited in how much I can update it, I'd still appreciate any comments or critiques for future reference, and any questions if you have em.

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