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Substance Painter HUGE files

polycounter lvl 7
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rage288 polycounter lvl 7
Im having an issue with a painter file thas has gotten HUGE, like more than 4,5 GB
Thing is I baked normal in 8k and the rest all in 4k.... then I did some work (file was like 2 GB) then Ive tried baking all in 8k (except for AO) and the file doubled so I dismissed it for being impractical to send later and went back to 4 k maps (except for normal wich is still 8k) and the file has gotten even bigger instead of returning to the 2 Gb mark.
As a sidenote Ive never worked the texturesets in more than 4k inside susbtance only baked the source textures in that res (im supposed to author all double the final size just in case thats why Ive baked NM in 8k) but always worked in 4k

Any tips on how to get it back to a more manageable size like before?

Cheers!

Axel

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