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Answered: Emissives?

polycounter lvl 9
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JoshWilkinson polycounter lvl 9
I saw that the suggestion thread is closed so maybe this post doesn't belong here, but I'd love the option to add emissive maps. Would be cool to make some bio-luminescent liquid for some fantasy settings. Currently it's not impossible by just saving a separate project and converting all the albedo colors into masks, export the material set and then adding it into the albedo of another map, but it seems like the process could be streamlined quite a bit.

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