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Architectural visualization question

Reece Whittingham
polycounter lvl 4
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Reece Whittingham polycounter lvl 4
So i'm looking to branch into Arch vis (interior and exterior) but have no hands on experience in the field. I was wondering if artists in this field are expected to create all their own textures from scratch or if they could use texture libraries. There are a lot of great websites out there such as Poliigon that provide amazingly realistic scanned textures better than anything i could create that could be used as a starting point and edited to create the desired look. however i'm not sure if this would be an acceptable workflow within the industry due to copyright and such. 

Any on have any experience in the field?

Thanks

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