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[ MAYA - ARNOLD ] Baking lights to textures

martin242
polycounter lvl 5
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martin242 polycounter lvl 5
I know Arnold has the bake to texture function but i'm wondering if it's possible to bake in different passes like specular, ambient light, direct light, diffuse, so I can composite in PS later. I'm used to that in Turtle renderer but Turtle can't bake PBR materials. Any clues? Thanks!
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