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Weird normal map bake on a bolt

Nigthmare97
polycounter lvl 5
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Nigthmare97 polycounter lvl 5
So I've been trying to bake normals on this bolt for a while now and at this point I'm completely dumbfounded.

I'm pretty sure I'm following the right procedure by setting proper smoothing groups, separing them on the UVs and using a cage but whenever I bake I get something like this, so something is clearly wrong in here.

Here's the file as I suppose it would be really hard to help me without it:
https://drive.google.com/open?id=1nCdrdLoDkOku7J8LGErZktV9VIAPmzTg

In any case, thanks for your help!

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