Hey all,
I know I'm probably just missing something obvious here, but I'm getting some artifacts in my normal map when I export as 8bit .tga or .png. In the past I haven't had this problem, and I need the .tga for UE4. I've tried a 16bit .png and the artifacts are not showing up. Has anyone else run into this issue?
Note: I have tried with the "Compute tangent space per fragment" enabled and disabled with the same results.
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8bit .tga file exported from Substance Painter / 16bit .png exported from Substance Painter
Export options window - 8 bit .tga
Any help is much appreciated.
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