Hi all. I'm sculpting this personal 3D character model in ZBrush, as my first fully modeled, textured, posed, rendered original character. I have done a few complete models in ZBruhs but most were for 3D print, and not textured, only modeled. I thought it would be good to document this and get feedback. Sometimes i get lost into details and not sure if I should keep it simple. then again wish to push my skills. This character is intended to be semi-realistic, yet still stylized, cartoon sh or Overwatch look But, not even that stylized, a bit of thine. I will post the current state of the model and some past versions.