Decided to expand my 3D skill set and delve into some environment modeling as I have primarily done character models.
I went with an isometric piece because I love the style of isometric art. I'm planning to sculpt the pieces in ZBrush once i'm comfortable with the block out. My goal is to create an environment that you might see in a game such as Civ where the polycount might be a little higher.
Again, this is my first go around with an environment piece and would love all the feedback anyone might have!
Here is the concept by Katerina Kirillova