I saw pics of the red eyed tree frog and throught it would make a fun character model in a bright colourful stylised game. I drew a simple concept and then kept working on it until I had the coloured version with the cool scifi hover surfboard. I was also obviously inspired by overwatch stuff here and there. I'm not really a concept artist so I expect the concept to evolve a bit during making the game rez model.
I also did some quick sketches of facial expressions and the hand and foot so that I have a better understanding of the forms and I'm more prepared for the sculpt.

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I'm excited to see where you take this!
Looks like you have some serious hard cuts around the shoulder/bicep. Are you still working these areas? I like the triangles being placed where the cloth wrinkles will be most acute. Cool character!
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Also big thanks to the polycount admin crew (Eric Chadwick) for getting my guy on the front page!
Anyway its a badass piece - would be good to see a proper breakdown when he's added to your AS page. Nice one!
Some quick breakdown of the scene, I will probably do a post on artstation at some point with all the models and breakdown in more detail.
Here's the lit, detail lighting, mesh edges and unlit screens in unreal engine