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Mesh decals, how to combine normal maps ?

polycounter lvl 14
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walter polycounter lvl 14
Hello!

Is it possible to "Combine" normal maps from a mesh decal to the backgroung mesh ?
I mean by "Combine" the normal mixing fusion mode without using the opacity mask.

I want to stay simple and just use a normal map texture for my decals.

That's how I make my scene assets and the result I get,





Thanks for your's lights !

Cheers, Walter

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