Never mind, I decided to do some learning on Maya's site and found some basic commands to achieve exactly what I wanted. It was pretty simple on the coding side too.
I have a lot of basic character models that I am re-skinning with a new
rig. Super basic models that only require parenting each object to the
new bones provided. I figured instead of manually parenting each object
to each bone I could make a script since all the characters have the
same naming convention for each object and bone (ie. head, upper arm lt,
upper arm rt, etc).
I did a simple "Echo all commands" to make a script which worked once
but has not worked since (and there's 1841 lines of code, not efficient
I'm sure). The script will parent the first object but will not continue
to select the next object/bone on down the character. Sometimes I get
no error and sometimes I get an error saying that it cannot find a
texture. Either way it only parents the first object.
I'm not a coder by any means so is there a script out there that can handle this type of rig
swapping/parenting specific objects to certain bones? Or can someone
help me with the code to fix my script?
Thank you.