Hope this is the right forum! I'm looking for feedback positive or negative!
I'm a 3D character artist, I've been working in the video games industry for 3 years now. I've worked for smaller studios and freelance but would like to move to a larger AAA studio. Most of my professional work has fallen under NDA so I am unable to use it, so most of my portfolio work is personal projects. Looking for feedback on layout, project shots, model problems, etc.
I will also have a chunk of time coming up that I can dedicate to a personal project, any suggestions for what I should work on? Currently making: Dalmatian hyperrealistic sculpt, planned project: hyperrealistic human bust with hair and accessories.
See portfolio package and resume here:
https://tinyurl.com/y8tlaxc7 Thank you!
Sara
Replies
My critique are more into a design of the portfolio then the artwork itself, you should put the pictures as big as the sheet, occupy the best you can and have the text in an extra sheet or in some space, but keep the images as big as possible, so the person can see all the details without zooming and panning. tho I like the way you present it the empty space could be used better. The descriptions on the images could be reduced or just leave it out, no need to explain what the image is everytime. Alseo, not sure what you use to create the portfolio but if it was on indesign, create hyperlinks to your website/social media and to the projects