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How to Create ID map for alpha details

polycounter lvl 9
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anathen polycounter lvl 9
Hey everyone,
I'm currently creating a character in zbrush and after using an alpha map for his jacket's zipper I was wondering if there was a way to color ID the zipper itself. I tried masking by cavity but the result isn't very clean.
Not sure if it possible but that'd make the texturing part much easier :p 

Thanks in advance!

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