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[WIP - UE4] Max's Room - Life is Strange Fan Art

polycounter lvl 6
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Gantork polycounter lvl 6
After replaying Life is Strange, and since the new game is coming soon, I decided I'd recreate an environment of one of my favorites games. One of my goals is to see what the game could've looked like if it was made on UE4 (limited by my own skills of course). Also it's my first UE4 project (apart from messing around with the engine in the past), so it will be a great learning experience.
I knew I wanted to make one of the most characteristics environments of the game, so I chose Max's room. I've been working on it for a couple of days, and I figured I'd start a thread here to hopefully get some feedback along the way.
All the assets and textures of this scene are and will be made by me, with the exception of a few screenshots of the game I will use for a couple of the pictures on the walls.

Here are some of the progress pics, and keep in mind that I have not touched anything about lighting yet.
Let me know what you think!










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