Hey guys, I modeled this little clock I found at the antique shop a few weeks ago and put it into marmoset. I'm just looking for critiques on my texturing and rendering as I'm trying to get in as much practice as I can before school starts back up. Any feedback is appreciated!

Replies
I think in this instance having a blank reflective surface underneath it is somewhat harmful, i might try putting it on a wood surface or something instead. I know the focus is supposed to be on the clock, but the render looks kind of... empty? lifeless?
After that, play around with the camera settings, maybe switch the tonemapper from linear to filmic if you haven't already (and then bump up the exposure a little to compensate).
Thank you man! I was wondering how I could make this scene less of a void and that definitely sounds like a solution. Gonna give it a go,