i see games like Shadow of the Collosus remake for PS4 and parts of that are pretty dense. And that’s console.
I currently have all my trees and foliage (including grass) LODd and set to cull at certain distances. Question is, how crazy can I go with adding vegetation around in areas? If it’s set up and optimized well like I think mine is, what’s the hold back?
Replies
A good way to work would be to build to your target vision, and then start profiling to get the performance you need, only cutting when absolutely necessary. If you don't have a clue where to begin, just follow the common best practices like you already are.