Hi to everyone,
I started to use Megascans assets with the UE4. I have two troubles which i would like to understand how to solve them:
1- After exporting surfaces from Bridge to UE4 (Megascans plugin), on the material instance editor i always receive these warnings.
Why? The preview flickers while rotating the camera. I saw some Quixel tutorials but it still there.
2 - After blending two materials with Megascans plugin feature the Vertex Painting doesn't work at all. I tried change the RBG channels but nothing.
I followed the documentation but nothing. I think it's a bug. But i'd like to know other opinions.
Thanks.
Best
Tarek
EDIT: I discovered that if i check Displacement Offset the object within the material become to flicker like a strobe.
EDIT II: There is no Switch Parameter.
Replies
1. That's cool, no problem for that.
2. Is solved. I did as you said and it worked.
Is that ok that the Switch Parameter wiped out? or it concerns the #1 answer?
Thanks a lot for you time.
Best,
T