Hi, i am not got with english so i will ask directly
In Level Desing keep object as a single mesh or meny mesh?
For example, i want to make small city with game engine and i wander:
1. make evry building as a single mesh? (a lot of work for single person)
2. make a lot of parts like walls, windows, corners and create evry building with this asset (easy way to change something, like add new floor)
3. how it works when i want building that i can go inside without loading screen, like fallout or skyrim, can i make it with modular pieces?
4. when i want to go inside very big building a lot of floors, rooms, better make inside on the same map as city without loading, or maybe make loading the new level, like skyrim or falout
thanks for help
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