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Feedback on Sci-Fi Firearm

Hi everyone, I recently completed a firearm and I was looking for some second opinions on it. The goal was to create a Blade Runner style revolver for use in a first person shooter. I started with the Mateba 2006M as the base of the weapon and began modifying it to make it look more like Deckard's Steyr handgun from the movie. The biggest points being a forward mounted laser sight, a battery pack/handguard mounted on the front, and an electronic sight mounted within the weapon.

I was looking for opinions on the general quality and ways to improve the model. Also if this would be good for a game (is the Tricount too high for example). I think the weapon is okay. I feel like I could have done better with the texturing, which feels very plain and lacks detail. As far as things I think I did right, I think the tricount on the weapon is pretty good. 3,650 is one of the lowest firearms I've managed to make yet.

Modeled in 3DS Max
Textured in Substance Painter
Rendered in Marmoset Toolbag 3
Tricount: 3,650


Front Weapon View


Wireframe Front View


I don't know if this helps give more detail into how the model was made, but here's the UVW Render.
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