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[PAID] [FILLED] Blendshapes and Animations in Unity

escapevr
polycounter lvl 5
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escapevr polycounter lvl 5
We have five models that have already been created that need to be modified for our needs:

1) Blend Shapes for eyes and mouth. Attached screenshot of simple (8) and complex (15) blend shapes
Simple:
https://www.dropbox.com/s/hiif50dr57lwoep/shapesSimple.PNG?dl=0
Complex:
https://www.dropbox.com/s/srnzoyh90saqbcq/shapesComplex.PNG?dl=0

2) Localized hand animations for each hand individually. Wrist is root, but wrist should not be animated. Wrists will be moved/rotated by us. 
1: Idle
2: Idle to Grab
3: Idle to Point

Possibly:
4) Idle to Peace Sign
5) Idle to Middle Finger
6) Idle to Thumbs Up

So either 3 animations for simple, or 6 animations for complex.
Should be used with Avatar Masks. As long as animations are made properly we should be able to integrate the hands: https://unity3d.com/learn/tutorials/topics/animation/avatar-masks

Please PM me with compensation request and time requirement.
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