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Material blending - Normals not blending properly?

polycounter lvl 10
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RashedAlmetrami polycounter lvl 10
Hey guys, created a simple material blend using a wooden and metal material but can't seem to get the normals to blend properly. Seems that only the normal from the base material shows through; hiding the normals from my wooden texture. 




Materials switched to showcase wooden normals (See in this case the wooden normal follows onto the trim)


Any ideas? As far as I can see it should be working?

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