Hey guys, created a simple material blend using a wooden and metal material but can't seem to get the normals to blend properly. Seems that only the normal from the base material shows through; hiding the normals from my wooden texture.
Materials switched to showcase wooden normals (See in this case the wooden normal follows onto the trim)
Any ideas? As far as I can see it should be working?
Replies
Gonna look into the paragon models and how they've incorporated it. Will post again in this thread if I have any success; just in case anyone else was curious