I tried to bake the color map using Substance Designer.
But for some reasons, the color map only has 8 pixels.
I'm using Substance Designer 2017.2.1.
Does anyone know why this is happening?
Or maybe I didn't bake it in a correct way?
Here's a screenshot of my setting:
This is how the high poly mesh looks like(Please don't mind how ugly it is):
And this is the low poly mesh:
Please help!
Thanks in advance.
Replies
Thank you for helping.
I quit using Substance Designer to bake the color map because it's still not working for me no matter what I tried.
I switched to Marmoset and it baked the color map perfectly.