Hi,
I imported a UV'd object into Mari a week ago or so, started texturing, then found an issue with my UV's which I've sorted now.
However... since then I've gone back into Mari to texture again.
I've exported a new object because I've altered the UV's, but the geometry just doesn't appear in the Mari viewport.
It's in the shelf in objects.
I've tried click "a" on the object to center the screen to it.
I've also reset the camera.
I've also gone back to my previous file (with the UV problem) and now the object isn't appearing there either!
I'm not sure if I've messed around with some settings accidentally?
Any ideas?
I was wondering if it might be to do with disk usage? Can that affect this sort of thing?
It's not showing in any views - ortho, perspective, or UV.
Replies
option2: look for near clip plane and far clip plane on the top left toolbar and adjust values
Hi, thanks for the suggestions!
I tried both of these and no luck sadly - but the display isn't even in the UV view!
Very confusing!
Trying to clear space on my laptop and wondering if this is the problem?
So I have no idea what I did to Mari... but deleting the preferences (C:\users\user\.mari and deleting the .mari folder), sorted this for me!