WHAT & WHY?Hello my name is Jan and I am currently creating small environment inspired by the new Metro game. I always wanted to make something with winter mood so here it is!

Also because with Unity 2018 came new High Definition Rendering Pipeline I decided to give it a shot. So far I am quite impressed by this new update.
It's free time project an I've been working on this few days already so it seemed right to show you how it looks now. It's supposed to be small scope work that shouldn't take too long to finish.
C&C welcomed!
CONCEPT

As usually after gathering some reference I starded with a quick (30 - 40 min. max) composition sketch. Using this sketch gave me nice starting point for mood and object placement. Also remember, there is no reason to copy 100% your concept art!
!!FINISHED VERSION!!
https://www.artstation.com/artwork/QAnl3



Replies
So I have finished first props to fill the area with. Also blocking new shapes.
As next I will have to create toilet cabin, some clothes to put on the rope in back, and at least two plastic boxes.
Tiny thing: these lines are creating a super uncomfortable tangent (string in foreground and edge of fabric in background)
UPDATE
Finished new plastic crates with second texture variation and clothes hanging on string. Still have to make that toilet cabin.
https://www.artstation.com/artwork/QAnl3