Hey guys,
I am trying to recreate a wavy glass wall in Substance Designer. Here is what I have done so far, see the reference images as well. It seems it is a double glazing glass brick on ref pics, however I am struggling to recreate this 3D Glass brick at the moment. If you have any ideas on how to achieve this please let me know. Constructive criticism is welcomed.
Thanks
Max
Replies
Thanks for the speedy answer. Take a look at this version pls, I have made adjustments based on your comments.
Super tiny detail though.
Thanks for the comments. The cement dividers are running along the outside edge, I will make a change. As for the plastic bit inside, it seems it is a glass within a glass it just has a different density and opacity. I have been messing with it, however yet to create a convincing result, let´s see if I come up with something. Thanks for the feedback, guys.