Hello fellow artist !
I am new to Mari ! I switched from Substance Painter to Mari because they say it is more suitable for Film. Substance Painter is easier to learn and good for game assets.
I switched to Mari 4 because I'm aiming for CG for Film.
I want to learn the software's basic then I want to go to learn the more technical aspect of it.
Any good resource material you can share other than Youtube ?
Is there a MARI official book that the foundry released that I can purchase for me to study the software on a more TECHNICAL way ?
I currently have a few more weeks of access on Pluralsight but they only have a Mari 3 tutorial there (Which I'm currently watching right now)
Thank you very much
Replies
https://vimeo.com/album/4087816 this is a pretty extensive overview of Mari 3.
https://vimeo.com/album/4892939 this is what's new for Mari 4 (which also includes a video detailing the changes from Mari 3).
This looks like an excellent resource material !
@musashidan
I downloaded Substance Painter first and dwelled into it for a couple of days, then I later found out that the Mari is the Industry's standard and you can paint higher res textures than what Substance Painter can offer (right now) and Substance Painter is better for Games according to some forums...
I assume you know both of Mari & Substance Painter
Which one is better for Film ? and why ?
Also is there a Substance Designer counter part software ? Is Substance Designer the Industry's standard ?
Thank you
Substance had the advantage that it can paint many aspects of the material at once (i.e. you can paint diffuse colour, roughness, etc, all at once). If it's ease of use for a single texture, Substance Painter might be what you want.
Better for film is a relative term, it's really which is better for the job at hand.