Hey there guys !
I have a very poly heavy scene and i'm trying to select all the small edges and collapse them.
This is the line of code i'm using to select the small edges :
polySelectConstraint -m 3 -t 0x8000 -l on -lb 0.1 0.13;
Although all the edges i'm trying to select are around 0.12 units maya won't allow me to select any edges.
I've played alot with the lengthBounds min and max tolerances but still no luck , at best if the values are big enough it will let me select all the edges in the scene.
I've tried running the code in a scene with a cube that has 0.12 units edge length, it still won't let me select anything
Can anybody help with this !?
Replies
However, since it wouldn't do 0.12, I'd look in to freezing transforms. I checked just now and Maya seems to obey local transforms on my test cube. But if I have a large cube parented to a group and scale the group down, the selection constraint doesn't work.
There is also a trashold..