so i created a highpoly and baked in marmoset and substance painter to try them out, i then added some floating geo (bolts/screws) i then re exported the highpoly and now both marmoset and substance dont bake the new parts, i've never en counted this issue before so i have no idea whats up
Replies
1. Have you adjusted to cage to make sure the floaters fit inside it?
2. Are the floaters in their own bake group? If so they won't have any low poly meshes to bake onto, they need to be in the bake group with the respective areas that they're associated with
As far as Substance issues, you should contact Allegorithmic's support team.