Hey guys got a little problem with my normal map inside of Marmoset, the model looks fine inside of Substance Painter but when I put it into Marmoset I get these weird bugs along some seams?
SP Screengrab
Marmoset Screengrab
https://i.imgur.com/ieSmIT3.jpgNormal map
Thank you in advance!
Replies
Stumped
Also make sure to triangulate before exporting, and make sure you're using the triangulated mesh to bake as well. Different apps handle triangulation differently and this can cause shading issues.