Hello, everyone.
I am writing here because I am a bit desperate. Whenever I use "decimation master" in Zbrush I obtain a defective mesh, and I do not know how to resolve this issue. Take a look on the pictures.
I have made some especulations and trying some ways to avoid this problem, but with no luck.
Any of you have an answer for this question?
Thank you in advance.
Peace
Replies
You could also try to apply area/face weighted vertex normals with one of the available scripts if the polycount of the object allows that.
If you're trying to get your final low poly model out of decimation master, it's not going to do as good of a job.