[Blender 2.8] Ossim - Simulation baking tool for Blender (UE4, Unity)

Ubuska
Ubuska polycounter lvl 10
edited Jul 2019 in Technical Talk


Ossim is a simulation baking tool. It allows you to generate an armature and skinned geometry based on physics simulation to use in game engines and realtime applications such as Unreal Engine 4 or Unity3d or any other realtime application that supports animated armatures.

Blendermarket: https://blendermarket.com/products/ossim

Gumroad: https://gum.co/ossim

CubeBrush: http://cbr.sh/zvu75x

Video demonstration:

Generated armature in Blender:


Result exported to UE4:


Changelog

Version 1.3.0

  • Blender 2.8 support
  • Bugfixes

Version 1.2.0

  • Cloth simulations bake
  • UI improvements
  • Bug fixes

Version 1.1.0

  • Code refactor
  • Autokeyframing feature
  • UI/UX improvements
  • Bug fixes for armature generation


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