the type of fence is high security one, the actual brand which makes this type of mesh is called ExMesh.
I actually adjusted the the size of the mesh so it would be better suited to the square shape of the low poly so I can repeat pattern it in unity.
I realised while baking, it was the side of the model facing the low poly poly (the backside) which actually gets transfered/baked onto the low poly poly (this explains why so many of my previous efforts over the years probably didnt go well).
does anyone have anyother advice? for example is the distance of the low poly from the high poly Ok or should this be adjusted to improve something?
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You need to tell us what you're baking in to get any more specific information