Below is an image I am modeling for my class this month. The program of choice that my college uses in Maya.
Personally, I am struggling with how to go about making the model of the journal look more like the reference image. The pages are weathered and disheveled. The leather is flattened and looks a little worn. Forget about the look of it. Texturing will probably happen next week. I am concerned about the shape of the pages, layering the,, and making the cover, binding, and backing of the journal look more like the reference. Can anyone give me any tips?
Also, if you have tips about the other objects I modeled from the reference image, please feel free to give me some tips and advice there as well.
Thank You!
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The image that follow this sentence are what I have so far. Let me know your thoughts, and please help me if you are able to. I am a first year student still trying to figure out modeling in Maya 2018.
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Replies
For example
https://www.google.com/search?&tbm=isch&q=old+book+3d+model
If artists are selling their 3d models they'll usually have wireframe views.
https://www.turbosquid.com/3d-models/old-book-3d-model-1220450
I suggest modeling most of the pages as a solid chunk, and adding a few single pages sticking out slightly.
Another example, following a link from the search above.
http://freelancers3d.com/en/portfolio/4742/old-book
Not exactly true about the non-destructive part though... Edit Poly is dependent on the number of vertices coming up the stack, it will freak out if you change the segment count in the Plane below.
I have to teach a lot of new modellers about this. It really sucks to get an OpenSubdiv with a couple Edit Poly's above it. Try editing that hot mess!
Do the names carry across when instancing modifier stacks across objects yet? That's why I stopped bothering.
Also
You could use xform modifiers to achieve the rotation you're getting from the edit poly no?
Yes, names do carry across instanced stacks.