Hey guys, I'm using Substance Painter to texture my shotgun model and came across a problem:
1) I would have a folder for a group of objects with the same material like the barrel of a shotgun along with the under barrel in the same folder.
2) I would have the barrel and underbarrel seperated within the folder(different masks but with the same base layer underneath) because I have a brushed metal finish from another material with the color/metalness/etc stripped on both but needed to rotate the stroke on both of them independently otherwise I would get un-natural strokes.
3) I want to apply a grunge onto the mask of say the underbarrel(using a fill layer under it) but it then overrides everything in that folder. Any way around this? I hope I was clear enough in the explanation. Thanks heaps in advance!
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